The shooting felt out of place, and event the gun-free fighting felt simple. While you could fight off enemies with melee strikes, you could also pick up guns and shoot them. Even after beating the campaign, I still want to go back and clear the map.Ĭombat was the original Mirror’s Edge’s biggest problem. This is the kind of open world experience where I had more fun just exploring and doing side activities than following the main story, and Catalyst is littered with additional objectives. Open worlds require a lot travelling, and moving around is the game’s core mechanic. The open world structure is familiar to anyone who’s played modern games in the last 10 years, but it suits Mirror’s Edge. Like most open world games, you can run to story missions or distract yourself with side-activities. Mirror’s Edge is fun because it turns you into a wall-running superhero. Catalyst’s open world gives you a giant space full of rooftops to explore.
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